Campanya |
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UIO DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG UHdDG UtBS - TFGE |
Era |
LdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Idioma |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Desert Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain.
Notes especials: La unitat té atacs màgics, que sempre tenen una alta provabilitat de colpejar a un oponedor. Esta unitat és capaç de retardar als seus enemics, reduint a la mitat la seua velocitat de moviment i dany d'atac fins que acabe la tanda. This unit is capable of healing those around it, slowing dehydration, and curing them of poison. This unit can fly across any terrain except deep water.
Alvança de: | Desert Druid |
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Alvança a: | Desert Star-l |
Cost: | 94 |
PV: | 46 |
Moviment: | 6 |
PE: | 150 |
Nivell: | 3 |
Alineació: | llegal |
ID | Desert Shyde-l |
Habilitats: | cura, heals +8 |
faerie touch impactar | 5 - 2 melé | màgic | |
ensnare impactar | 6 - 2 distància | retardar | |
thorns perfora | 6 - 3 distància | màgic |
Resistències: | |
---|---|
talla | 0% |
perfora | 0% |
impactar | 0% |
foc | 0% |
fret | 0% |
arcà | -10% |
Terreny | Cost de moviment | Defensa |
---|---|---|
Aigües fondes | 100 | 30% |
Aigües someres | 1 | 40% |
Aldea | 1 | 60% |
Arena | 1 | 60% |
Bosc | 2 | 50% |
Camp de bolets | 2 | 50% |
Castell | 1 | 60% |
Coster | 1 | 50% |
Cova | 1 | 30% |
Flat | 1 | 50% |
Frozen | 2 | 40% |
Montanyes | 2 | 60% |
Montanyes infranquejables | 99 | 30% |
Pantà | 1 | 40% |
Tossals | 1 | 50% |
Unwalkable | 2 | 20% |